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Trie.cpp

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00001 /***************************************************************************
00002                           Trie.cpp  -  description
00003                              -------------------
00004     begin                : cs dec 26 2002
00005     copyright            : (C) 2002 by Ferenc Bodon
00006     email                : bodon@mit.bme.hu
00007  ***************************************************************************/
00008 
00009 
00010 #include "Trie.hpp"
00011 #include <cstdlib>
00012 #include <iostream>
00013 #include <algorithm>
00014 
00015 bool Edge_point_less(const Edge edge, const itemtype label)
00016 {
00017    return edge.label < label;
00018 };
00019 
00023 Trie::Trie( const unsigned long init_counter):
00024    counter(init_counter)
00025 {
00026 }
00027 
00036 const Trie* Trie::is_included( const set<itemtype>& an_itemset, 
00037                                set<itemtype>::const_iterator item_it ) const
00038 {
00039    if( item_it == an_itemset.end() ) return this;
00040    else
00041    {
00042       vector<Edge>::const_iterator it_edgevector = 
00043          lower_bound(edgevector.begin(), edgevector.end(), 
00044                      *item_it, Edge_point_less);
00045       if( it_edgevector != edgevector.end() && 
00046           (*it_edgevector).label == *item_it )
00047          return (*it_edgevector).subtrie->is_included( an_itemset, ++item_it );
00048       else return NULL;
00049    }
00050 }
00051 
00061 void Trie::find_candidate( vector<itemtype>::const_iterator it_basket_upper_bound,
00062                            const itemtype distance_from_candidate,
00063                            vector<itemtype>::const_iterator it_basket, 
00064                            const unsigned long counter_incr)
00065 {
00066    if( distance_from_candidate )
00067    {
00068          vector<Edge>::iterator it_edge = edgevector.begin();
00069          while( it_edge != edgevector.end() 
00070                 && it_basket != it_basket_upper_bound )
00071          {
00072             if( (*it_edge).label < *it_basket) it_edge++;
00073             else if( (*it_edge).label > *it_basket) it_basket++;
00074             else
00075             {
00076                   (*it_edge).subtrie->find_candidate( it_basket_upper_bound + 1, 
00077                                                       distance_from_candidate - 1, 
00078                                                       it_basket + 1, counter_incr);
00079                it_edge++;
00080                it_basket++;
00081             }
00082          }
00083    }
00084    else counter += counter_incr;
00085 }
00086 
00093 void Trie::delete_infrequent( const unsigned long min_occurrence, 
00094                               const itemtype distance_from_candidate_parent,
00095                               unsigned long& nr_of_freq_itemsets)
00096 {
00097    vector<Edge>::iterator itEdge = edgevector.begin();
00098    if( distance_from_candidate_parent )
00099    {
00100       while(  itEdge != edgevector.end() )
00101       {
00102           (*itEdge).subtrie->delete_infrequent( min_occurrence,
00103                                                 distance_from_candidate_parent - 1,
00104                                                 nr_of_freq_itemsets );
00105          if( (*itEdge).subtrie->edgevector.empty() )
00106          {
00107             delete (*itEdge).subtrie;
00108             itEdge = edgevector.erase(itEdge);
00109          }
00110          else itEdge++;
00111       }
00112    }
00113    else
00114    {
00115       while ( itEdge != edgevector.end() )
00116       {
00117          if( (*itEdge).subtrie->counter < min_occurrence )
00118          {
00119             delete (*itEdge).subtrie;
00120             itEdge = edgevector.erase(itEdge);
00121          }
00122          else
00123          {
00124             itEdge++;
00125             nr_of_freq_itemsets++;
00126          }
00127       }
00128    }
00129 }
00130 
00131 Trie::~Trie()
00132 {
00133    for( vector<Edge>::iterator itEdge = edgevector.begin();
00134         itEdge != edgevector.end(); itEdge++ )
00135       delete (*itEdge).subtrie;
00136 }
00137 
00138 
00143 void Trie::add_empty_state( const itemtype item, const unsigned long counter )
00144 {
00145    Edge temp_edge;
00146    temp_edge.label = item;
00147    temp_edge.subtrie = new Trie( counter );
00148    edgevector.push_back(temp_edge);
00149 }

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